Dark Souls 3
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Nikolay97

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Nikolay97

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About this mod

Maximum Tier in all areas at maximum NG+

All enemy params have been set to max like hp, stamina, resistances, diffences and damage

Permissions and credits
Now all areas is the same in terms of danger, at maximum! 

There is no more difference among the various areas or NG+, all is dangerous like final level.

This can be a challenge modality, but I recommend for those who have at least an end-game character.

Three versions:
-Normal Damage (recommended)
-High Damage
-Prepare to Die Edition

The choice is yours.
Choose well how you want to be tortured ... Ashen One ... May the flames guide thee


Installation:
-Backup the original DarkSoulsIII.exe (you can downlaod various .exe versions from "Files" section)
-Put "DarkSoulsIII.exe" and "ModEngine-2.0.0-preview3-win64 1.15.0" inside "DARK SOULS III\Game" 
-Launch game using "launchmod_darksouls3.bat" "DARK SOULS III\Game\ModEngine-2.0.0-preview3-win64 1.15.0\"
-Enjoy



Other Mods already included*:
-Poise
-Draw Distance Increased -ULTIMATE- 
-ModEngine 2.0 Preview 3 for Dark Souls III 1.15.0 

Recommended Mods*:
-Shadow Mod (to install this, simply put "map" and "param" inside "DARK SOULS III\Game\ModEngine-2.0.0-preview3-win64 1.15.0\mod"


*(They are not my mods)







///
(Only for Who Want Modding)

Tool used: 
DSMapStudio 1.08.1

Param files edited for max Tier: SpEffectParam
Row from 7000 to 7170 for NG tier
Row from 7400 to 7570 for NG+ tier multiplier (in the sense that these tier multiply with the previous ones params when you enter NG+)

Params changed: maxHpRate, maxStaminaRate, "all"AttackPowerRate, "all"DiffenceRate, staminaAttackRate and all "Aux Resist" for negative status

Param files edited for NG+: ClearCountCorrectParam
Each Row is a NG and I used the the highest values. With the exception of the values relating to the damage, where I have created multiple versions.