The After Prohibition Mod Adds Weapon Smuggling, Loan Sharks, Drugs and Brothels To The Game. The game starts in 1934 and ends in 1956.
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*New front type added called a Gang Hideout(5k) and Fancy Gang Hideout(10k). It's the same module type as a gambling den but only allow's the loan shark and brothel venues with less slots available.( More slots unlock with a manager with house-manager level 4)
*Loan shark and brothel modules are seperate from all gambling games and now are standalone games that can be built in the new gang hideouts.(Faro, Table Games, Slots, and Policy Shop games are no longer used for the replacements and can be built again in the casino's you build)
*Loan Sharks skill now unlock when player cash is at 25k and 15 territory
*Weapon Production skill unlocks when player cash is at 25k
*Brothels skill now unlocks when player cash is at 30k
*Fancy Brothels skill unlocks when player cash is at 45k
*Illegal Drugs 101 skill unlocks when player cash is at 50k
*Skill Tree is changed a bit and goes Loan Shark then Brothels Or Weapon Production. Brothels has it's own skill tree and when unlocking Weapon Production, it unlocks the Illegal Drugs 101 skill and skill tree. (Loan Sharks Skill also unlocks the new gang hideout module)
*Skills can be found at hotels and car shops like before but you no longer need to own the front
*New Weapons replace the default weapons unlocked at purchased fronts
*A.I unlocks firearms a lot later in game and will only get aggressive if you get a buff of -45. ( Basically you can fight the enemy A.I for destroying a front without going to war. But if you put a crew member in the hospital the enemy crew will come after you.)
*Established Enemy A.I crews will grow up to 5 or 8 by mid game and can go up to 15 in late games now
*New Item called a Forged Teamster Permit that's required to unlock core skills and build the modded backrooms in purchased buildings. (They are found at residential events like the lunch club and dinner party's)
*New Loan Shark module called a street corner loan lender. (The upgraded version is only available in a fancy gang hideout and can be unlocked with weapon porduction skill)
*Orange A.I crews offer less weapons and drugs.
*Player now starts with $350. Enough to purchase one front so it's more like a vanilla game in the beginning
*New starter skill called Ex Military that improves your crews skill with firearms and unlocks cannabis growing at the beginning of the game.
*Bribing the police to get a crew member out of prison before there trial cost's a little bit less. ( Costs go up to 16k and not above 20k like before)
*New Map Mod That Includes Semi Accurate Expressways to all Default Cities Except for Pittsburgh. ( Chicago was made a bit larger in width in order to add a expressway going west)
*A bug that made legacy goals no longer show after upgrading manager skill in a casino is fixed.
*Price conversion for all drug poduction and drugs was redone.
*New Maps with expressways have a bit more enemy crews than vanilla but precints are kept the same as vanilla ( The Map mod can be used for vanilla games and doesn't interrupt The After Prohibiton Mod if added)
*Some Vanilla only mods are packed together and the new weapons have a vanilla mod as well.
The Skill List
Illegal Drugs 101
Illegal Drugs 102
The Introduction To Hemp (Basic Cannabis Production)
Cannabis Smuggling (Bulk Cannabis Production)
The Introduction To Opium Poppy (Basic Opium Production)
Opium Smuggling (Bulk Opium Production)
The Introduction To Coca (Basic Cocaine Production)
Coca Smuggling (Bulk Cocaine Production)
Weapon Smuggling (Basic Weapon Production)
Beginner Escort Management (Found In Casinos Once Unlocked)
Fancy Brothels And Main Street Escort Management (Upgrades Found In Casinos Once Unlocked)
Loan Shark Management (Upgrades Found In Casinos Once Unlocked) (NEW)
Skill Tree
Loan Shark Management (Unlocks Weapon Smuggling And Beginner Escort Management)
Illegal Drugs 101 ( Unlocks All Drug Production Trees)
New Modules
Cannabis Grow Room
Cannabis Proccessing Room
Large Cannabis Proccessing Room
Cannabis Packing Room
Small Cannabis Smuggler (Small cannabis and cannabis joint distribution)
Small Heroin Smuggler (Small Heroin distribution )
Small Cocaine Smuggler (Small Cocaine distribution )
Drug Distribution Center (Distributes both cannabis heroin and cocaine in larger amounts)
Joint Rolling Room
Opium Packing Room
Complex Opium Proccesing Room
Coca Packing Room
Coca Re-Packaging Room
Gun Manufacturing Room
New Weapons
Bearcat in .22LR
1934 WINCHESTER MODEL 42 SHOTGUN
Bergman MP-28
Erma EMP-35
Iver Johnson Safety Action .32
Broomhandle "Red 9
Beretta 1935 7.65mm
Res Events Are Used For Smuggling, Skills and More
Dinner Parties - Will help you find connections to sell weapons. (The rest is kept same)
Poker Games - Will help you find connections to purchase cannabis and cannabis seeds with a slight chance to learn skills.
Luncheons - Will help you find connections to sell weapons purchase cannabis and learn new skills mostly.
Schemes
Bulk weapons and drugs can be sold with the closer scheme and the time to repeat the scheme is decreased for a majority of schemes. Its now easier to upgrade a crew member to a specialist. Just have a captain experience a few fights or maybe even one to unlock most specialist roles except for operator and accountant.(Update)Roles require a bit more from before. All roles need your captain to attend one or more res event for the boss plus any other given tasks.
Other Mods
Cheaper Buildings (Makes it so building's you purchase from fronts cost less over time)
Profitable Fronts ( Makes your fronts pay you $60 instead of 20 per turn)
A.I Outfit Difficulty ( This Is the A.I difficulty without the prohibition Mod)
Double A.I Outfits On Maps (Adds double the amount of outfits on vanilla maps)
African Americans Ethnic Group (Adds African American Ethnic group)
Double Experience (Makes it so building's you get double experience for attacks, delivery's, and social actions)
Faster Crew Growth (Makes it so your crew grows out and spreads territory when in it's ethnic group.)
Installation
Once CoG Mods is Downloaded unpackage that file and copy the After Prohibition 1934 into your streaming assets folder. This will be a main script so any mod you place after must have After Prohibition labeled afterward. For example if you copy African American Ethnic Group (After Prohibition) folder it will only work correctly for main script but African American Ethnic Group (Vanilla) will not work correct for your main script. Cheaper Buildings, and Higher Crew Costs are now apart of the After Prohibition Mod.
Install Steps for multiple mods can look like this
Put files inside After Prohibiton folder into streaming assets folder.
Now place folders inside of African American Ethnic Group (After Prohibition) into streaming assets folder
If there is a map in Double A.I Outfits On Vanilla Maps you want to use, you can put the files inside the folder into your streaming assets *Map* folder after the main script as well.