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Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
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Changelogs
Version 1.8.2
reverted ini setting introduced in 1.8.1 MaxSprintSpeed back from 200 to 100
Version 1.8.1
fixed a crash when pressing the x key
Version 1.8
Added acceleration increase when going downhill and decrease when going uphill. New tweakable options in the ini.
Fixed an issue where RotationDecreaseMultiplier did literally nothing if set to anything else but 1.
Changed default SpeedupMultiplier from 1.0 to 2.0, RotationDecreaseMultiplier from 0.5 to 0.3, StoppingForce from 0.85 to 0.65
Version 1.7
Fixed an issue where the player deaccelerates, when another button is being held, while moving. Both kb&m and controller
Added Toggle FullSpeedAtWalk to ini, which makes the player move at full speed, when walk is toggled (caps lock by default)
Rewrote the jump boost code, now only boosts u if u are in the air, and also for the complete in air duration.
Added HighLatencyFix option to ini. This will help users who play the game at below 25 fps or have a lot of stutter. This is adviced to be kept disabled, for reasons stated in the ini. Even tho i noticed no issue enabling it on the other hand.
Fixed an issue where u would get a speed buff when trying to perform a jump while sprinting, even though you don't have a mod installed that enables you to jump while sprinting.
Perk/Spell speed change values defined in the ini, now work as a percentage, based on maxspeed. A Value of 100 is 100% of the maxspeed. Which makes more sense imo.
Changed default RotationDecreaseMultiplier to 0.5
Version 1.6
Fixed fast/carriage traveling skipping a lot of days. This might also fix the infinite loading screen on travel, some might had.
Version 1.5
Fixed Auto Walk not working
Added ini setting (WeaponDrawnSpeedupMultiplier) for seperate SpeedMult when weapon is drawn.
Version 1.4
Hopefully fixed the stutter some people had.
Fixed casting not allowing for acceleration on Controller .
Added new ini setting StoppingForce which controls the force that makes the player come to a halt, after not moving anymore.
Version 1.3
Added a new configurable ini that allows you to set MaxSpeed for active Perks and Spells. Check the Article section for more info.
Version 1.2
Reworked the speed correction fix. Added MaxSprintSpeed (Sprint Max speed) and SprintFullSpeed (Always sprint at full speed) settings.
Version 1.1
Hotfix for insane high speeds, due to forceav being used on the savegame. Check sticky posts.
Version 1.0
Initial Release
This mod works on both keyboard and gamepad
S.M.C. changes movement in a few different ways:
Player acceleration, movement speed is now sped up over time.
When stopping, the character will travel further due to momentum
You can now have a speed boost when performing a jump.
When rotating the player character, you will lose speed.
This mod features a configurable INI file, which allows to change all the mods settings, such as acceleration speed, rotation speed decrease amount, enabled/disabled on weapon drawn, jump boost amount, instant stop, maximum speed.
When moving in any direction, the player now accelerates slowly, instead of instantly being at full speed. The speed increase is slightly faster by default on weapon drawn.
This feature is disabled when performing an attack/blocking or drawing a bow/crossbow. Play speed is always at max when performing those actions.
The acceleration amount can be tweaked within the INI file provided by the mod. This can also be disabled when a weapon is drawn.
On movement stop, the player doesn't stop right away, but travels further due to momentum.
This setting can be disabled in the INI.
Player Speed will now decrease on direction change, the impact depends on the angle sharpness.
This amount can be tweaked in the INI,
You can now have a speed boost when performing a jump. This can be configured in the INI file.
The speed boost is stronger when sprinting.
Installation
Use your mod manager of choice to install this mod, or install to Data/SKSE/Plugins/
To uninstall simply remove the files.
INI Configuration
You can edit the ini at any time, even ingame, simply press the Enter key (by default) ingame, to reload the ini settings.
The jump boost also works well with Better Jumping by z65536, but only with version 1.7.1 (SE ONLY) or below, since the author made changes to jump speed momentum in earlier versions. You can still use later versions, but the sprint jump boost, might not work.
I suggest using a mod like Classic Sprinting Redone to make the sprint key a hold instead of a toggle.